Class Object and Method
 
Referencing an Object's Variables
 
Assume we create a rectangle named rect as described in the previous section. To move rect to a new location,
we would write:
rect.origin = new Point(15, 30);
 
This statement moves the rectangle by setting its point of origin to a new position. rect.origin is the name of rect's origin variable.
 
The Rectangle class has two other variables-- width and height-- that are accessible to objects outside of the class. We can use the same notation to access them and calculate the rectangle's area using this statement
area = rect.height * rect.width;;
 
In general, to refer to an object's variables, append the name of the variable to an object reference with an intervening period (.):
objectReference.variable
 
The first part of the variable's name, objectReference, must be a reference to an object.