| Computer Fundamental |
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| Input device |
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| Input Devices are used to input [feed /provide]
data to computer. Depending upon data to be input, we use
different input device. Some input devices are: |
. Computer mouse
. Keyboard
. Trackball (or roller ball)
. Joystick
. Light pen
. Touchpad
. Joystick
. Yoke (aircraft)
. Image scanner
. 3D scanner |
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| Mouse |
| A mouse (plural mice or mouses) is a computer
pointing device; it is designed to detect two-dimensional motion relative
to its supporting surface and consists of a small case, to be held under
one of the user's hands, and one or more buttons. It sometimes features
other elements, such as "wheels", which allow the user to perform various
system-dependent operations, or extra buttons or features can add more control
or dimensional input. The mouse's motion typically translates into the
motion of a pointer on a display. |
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| Keyboard |
| A Keyboard is a basic input device for a computer. Keyboards are designed for the input of text and characters and also to control
the operation of a computer. In normal usage, the keyboard is used
to type text into word processor, text editor, or any other textbox.
A keyboard is also used to type commands in a computer. Under Linux,
MS-DOS and some older versions of Windows, Ctrl+Alt+Del performs
either a 'cold' or 'warm' reboot. |
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| Track Ball |
| A trackball is a pointing device consisting of a ball housed
in a socket containing sensors to detect rotation of the ball about
two axes-like an upside-down mouse with an exposed protruding ball.
The user rolls the ball with the thumb, fingers, or the palm of the
hand to move a cursor. Large tracker balls are common on CAD workstations for easy precision. Before the advent of the touchpad, small trackballs
were common on portable computers, where there may be no desk space on
which to run a mouse. Some small thumb balls clip onto the side of the
keyboard and have integral buttons with the same function as mouse buttons. |
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| Touch Pad |
| A touchpad is an input device commonly used in laptop computers.
They are used to move the cursor, using motions of the user's finger.
They are a substitute for a computer mouse. Touchpads vary in size but
are rarely made larger than 20 square centimeters (about 3 square inches).
They can also be found in PDA [Personal Digital Assistant] . Touchpads
commonly operate by sensing the capacitance of a finger, or the capacitance
between sensors. It is a relative motion device. |
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| Touchpads are primarily used in portable laptop computers, because
the usual mouse device requires a flat table adjacent to the keyboard
not always available away from the office. But touchpads have some
advantages over the mouse, particularly that the pad's position is
fixed relative to the keyboard, and very short finger movements are
required to move the cursor across the display screen. Some computer
users prefer them for such reasons, and desktop keyboards with built-in
touchpads are available from specialist manufacturers. |
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| Joy Stick |
| A joystick is a personal computer peripheral or general
control device consisting of a handheld stick that pivots about
one end and transmits its angle in two or three
dimensions to a computer. |
| Joysticks are often used to control games, and usually have
one or more push-buttons whose state can also be read by the computer. |
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| Joystick elements: |
1. Stick
2. Base
3. Trigger
4. Extra buttons
5. Autofire switch
6. Throttle
7. Hat Switch (POV Hat)
8. Suction Cup |
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| Light Pen |
| It is a input device in the form of a light-sensitive wand
used in conjunction with the computer's CRT monitor. It allows
the user to point to displayed objects, or draw on the screen, in
a similar way to a touch screen but with greater positional accuracy.
A light pen can work with any CRT-based monitor. |
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| Scanner |
| In computing, a scanner is a device that analyzes an image
(such as a photograph, printed text, or handwriting) or an object (such as an ornament) and converts it to a digital image. |
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Types of Scanner
Hand scanner
Flatbed scanner
Drum scanners |
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| 3D scanner |
| A 3D scanner is a device that analyzes a real-world object or
environment to collect data on its shape and possibly color. The
collected data can then be used to construct digital, three
dimensional models that are used in a wide variety of applications.
These devices are used extensively by industry in the production of
such things as movies and video games. Other applications include
industrial design and prototyping, computer vision and
documentation of cultural artifacts. |
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